![]() ![]() Of course, the TML 1.4 Alpha remains available for you to check out. Side-experiments with bettering the overall API designs Post-merge improvements for the asset system redesign Topological sorting-based redesign of interface layers and world generation passes Data-oriented rework of tiles (1.4_data_oriented_tiles) ![]() A final redesign of audio systems (1.4_soundfix) Our main development focus is currently on the following: NET 6 with C# 10, and a repair of the current modded sound playback design (Thanks, ExterminatorX99!). Recent noteworthy progress includes a move to the fresh. We continue onward, working tirelessly towards the goal of tModLoader for Terraria 1.4.
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